by Autodesk
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http://autode.sk/100vrwZ When creating a game, Zynga considers the vastness and diversity of its global player base. Their goal is to create a game that draws players into a vibrant, responsive world that reacts to a player's touch and provides a million delightful, little experiences. To achieve this, the team moved FarmVille 2 into an all-new 3D world with the help of Autodesk 3ds Max. Creating FarmVille 2 in 3D not only helped the Zynga team create a livelier game world, but also achieve much higher efficiencies in asset creation, enabling the rapid addition of new content and behaviors into the game based on player feedback.
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