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View full MasterClass at http://autode.sk/1g02TLC · Brief Explanations of how to create four common UI use cases in Unity using Scaleform o Menu o HUD o Render to Texture (UI on a computer screen in the game world) o Texture in SWF (Capture a Unity scene and render it on a Scaleform movie) · Explain how to use the new Render Layer system to create interesting effects, such as a 3D object in front of a Scaleform movie. ·Show C# API improvements o New Invoke() o CreateObject o Load from ByteArray to load from Android folder o Etc. · Describe some BKMs (Best Known Methods) o Using AS3 Loader class for multiple SWFs, and swapChildren for depth sorting o Avoiding overdraw o Reducing Draw Calls
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