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16 November 2012

9. Modeling the Torso and Arms in Autodesk Maya.




In this video we look at the creation of the base mesh of our Sven Character in Maya. We focus on creating the Torso and Arms.This is part 9 of the series from Autodesk Media and Entertainment Education series on creating a games character using the Entertainment Creation Suite and Sketchbook. Check out the new M & E Education blog on the Area at http://area.autodesk.com/blogs/edu

This video is part of the playlist on the Autodesk EDU Youtube Channel http://www.youtube.com/playlist?list=PLAQfn-QKbiAld4o6yxe3FjPFwmt1jE9L2

Join the Autodesk Education Community for access to free software, tutorials, webinars, and more! http://autode.sk/w6bq5GJoin the Autodesk Education Community for access to free software, tutorials, webinars, and more! http://autode.sk/w6bq5G

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