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http://area.autodesk.com/mayalt With new support for MEL scripting in Maya LT 2014 Extension 2, you can now write and customize scripts to automate repetitive or complex tasks in Maya LT.
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http://area.autodesk.com/mayalt With new support for MEL scripting in Maya LT 2014 Extension 2, you can now write and customize scripts to automate repetitive or complex tasks in Maya LT.
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http://area.autodesk.com/mayalt With new support for MEL scripting, you can now write and customize scripts to automate repetitive or complex tasks in Maya LT. In this tutorial, Autodesk Technical Marketing Specialist, Matthew Doyle, will walk you through the scripting capabilities in Maya LT 2014 Extension 2.
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Learn more on AREA: http://area.autodesk.com/mayalt
Leverage a familiar set of tools to create, edit, and adjust materials and shaders for your game assets. Maya LT supports DirectX 11 and ShaderFX materials. Shader FX is a node-based shader editor that simplifies export of shader definition files to use in-engine. |
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Learn more on AREA: http://area.autodesk.com/mayalt
Bring your game characters, props and environments to life with a variety of efficient animation tools based on Autodesk Maya and Autodesk HumanIK animation software. |